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Using Call of Duty models in Amesia - The Dark Decent?
Erik The Born Offline
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Posts: 59
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Joined: Mar 2013
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#10
RE: Using Call of Duty models in Amesia - The Dark Decent?

Sounds advanced... But oh well lets try it and see where I fail. Ok. Maya doesnt take iwi files so I have to convert iwi to dds file. After that. How do I make Maya load my dds file? I tried importing and open but it doesnt work. Please help me here. Remember that call of duty uses models in iwi format. There is ofcourse an xmodel foler in raw if you downloaded mod tools for it. Those doesnt work either. How do I convert call of duty files into something maya can load? PS it appears that I am able to load Amnesia files with OpenCOLLADA Importer, but when I click export it doesnt show up anything about OpenCOLLADA. Im suing Maya 2013 in case you wonder. I need a plugin for Maya 2013 that allows me to export the current model as a dae file. Pardon me I can export models into dae I just didnt scroll down to see OpenCOLLADA exporter sry guys.

PS: I finally found a way to load the models in maya. But when I click export and tries to save it with OpenCOLLADA export maya crashes and the output file dae is 0 kb big. What do I do? I open the model file as a .ma file. Maya ASCII File.

It gives me this error aswell Before maya crashes.

The source texture file doesn't exist! Filename = \\images\_-gt5_veh_helo_huey_color_mp_light.dds
The source texture file doesn't exist! Filename = C:\Users\Erik\Downloads\Tom_XmodelUtils_0.98\Tom_XmodelUtils_0.98\Tom_XmodelUtils_0.98\Tom_XmodelUtills\exported\t5_veh_helo_huey_mp_light\images\t5_veh_helo_huey_mp_glass_color.dds
The source texture file doesn't exist! Filename = \\images\_-gt5_veh_helo_huey_glass_color_opaque.dds
The source texture file doesn't exist! Filename = \\images\_-gt5_veh_helo_huey_int_color_512.dds
The source texture file doesn't exist! Filename = \\images\_-gt5_huey_cockpit_cargoarea_mp_c.dds
The source texture file doesn't exist! Filename = \\images\_-gt5_huey_cockpit_chair_c.dds
The source texture file doesn't exist! Filename = \\images\_-gt5_huey_cockpit_console_c.dds
The source texture file doesn't exist! Filename = \\images\_-gt5_huey_cockpit_door_c.dds
The source texture file doesn't exist! Filename = C:\Users\Erik\Downloads\Tom_XmodelUtils_0.98\Tom_XmodelUtils_0.98\Tom_XmodelUtils_0.98\Tom_XmodelUtills\exported\t5_veh_helo_huey_mp_light\images\t5_veh_helo_huey_int_color.dds
The source texture file doesn't exist! Filename = \\images\_-gt5_huey_cockpit_nose_c.dds
The source texture file doesn't exist! Filename = \\images\_-gt5_weapon_carry_minigun_c.dds
The source texture file doesn't exist! Filename = \\images\_-gt5_weapon_carry_minigun_decal_c.dds
The source texture file doesn't exist! Filename = C:\Users\Erik\Downloads\Tom_XmodelUtils_0.98\Tom_XmodelUtils_0.98\Tom_XmodelUtils_0.98\Tom_XmodelUtills\exported\t5_veh_helo_huey_mp_light\images\_-gt5_weapon_sentry_gun_c.dds
The source texture file doesn't exist! Filename = C:\Users\Erik\Downloads\Tom_XmodelUtils_0.98\Tom_XmodelUtils_0.98\Tom_XmodelUtils_0.98\Tom_XmodelUtills\exported\t5_veh_helo_huey_mp_light\images\_-ggrip_c.dds
Tom_XmodelUtil​s v0.98 is the tool i used to be able to decompile the models.

I copied the path it has and it works. Why does it say the source texture file doesn't exist? It does it should be able to save it just fine. This texture misses is 1 thing. It Always crashes whenever I try to turn my .ma to .dae. It Always crashes even if I excluded the texture or something.
(This post was last modified: 03-22-2013, 08:24 PM by Erik The Born.)
03-22-2013, 03:29 PM
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RE: Using Call of Duty models in Amesia - The Dark Decent? - by Erik The Born - 03-22-2013, 03:29 PM



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