PutraenusAlivius
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RE: [SCRIPT] Breakable Door
(03-24-2013, 02:26 PM)Erik The Born Wrote: (03-24-2013, 02:14 PM)JustAnotherPlayer Wrote: (03-24-2013, 12:27 PM)Erik The Born Wrote: (03-24-2013, 12:19 PM)JustAnotherPlayer Wrote: (03-24-2013, 12:05 PM)Erik The Born Wrote: Ok I seem to be able to hit all the doors but... When I hit one of the doors I see particle effects and all that but when it breaks the door isnt broken! Instead Another door is broken. If I try to break that door it will do the same but it wont break any door at all. Whats wrong?
I choose between the Health values? Why dont you make it so first hit it has 40. Second 10, and finally 0?
If it hit first with the damage of 40, it will fall off.
What? Can you explain how to make it have 40 Health first hit. 10 after second hit. and at 3rd hit break? PS: This guys script didnt wokr at all. All I see is some very small particle effect no sound and most importantly it doesnt break. My apploligizes, I were stupid enough not to name the door to DoorToBreak lol. But I still need a way to make it so that you can hit 3 times and first tme 40 then 10 and last 0 so the door breaks. How does this work?
Hitting 40 first creates a big gap in the door. Using 10 makes a much smaller gap.
I dont get it. The door breaks after the first strike. I want it to break after 3 strikes. How do I do that? First, 10
Second, 40
Third, 10
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03-24-2013, 02:27 PM |
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