Erik The Born
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Posts: 59
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Joined: Mar 2013
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RE: [SCRIPT] Breakable Door
(03-24-2013, 02:59 PM)JustAnotherPlayer Wrote: (03-24-2013, 02:58 PM)Erik The Born Wrote: (03-24-2013, 02:27 PM)JustAnotherPlayer Wrote: (03-24-2013, 02:26 PM)Erik The Born Wrote: (03-24-2013, 02:14 PM)JustAnotherPlayer Wrote: Hitting 40 first creates a big gap in the door. Using 10 makes a much smaller gap.
I dont get it. The door breaks after the first strike. I want it to break after 3 strikes. How do I do that? First, 10
Second, 40
Third, 10
I did like this.
SetPropHealth("DoorToBreak_2", 10);
SetPropHealth("DoorToBreak_2", 40);
SetPropHealth("DoorToBreak_2", 10);
Now a big hole appears. But I cant completely destroy it.
Set it to 20, 40, 40.
Doesnt matter. Can still only hit it once.
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03-24-2013, 03:18 PM |
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