Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Spreading Broken Plates
NaxEla Offline
Senior Member

Posts: 415
Threads: 5
Joined: Dec 2012
Reputation: 28
#5
RE: Spreading Broken Plates

SetPropHealth("plate_*", 0);

By putting the asterisk there, it will break all the plates as long as the names are the same except the number at the end.

In Ruins [WIP]
03-25-2013, 07:57 PM
Find


Messages In This Thread
Spreading Broken Plates - by Dominic0904 - 03-25-2013, 07:03 PM
RE: Spreading Broken Plates - by Akos115 - 03-25-2013, 07:08 PM
RE: Spreading Broken Plates - by NaxEla - 03-25-2013, 07:10 PM
RE: Spreading Broken Plates - by Dominic0904 - 03-25-2013, 07:49 PM
RE: Spreading Broken Plates - by NaxEla - 03-25-2013, 07:57 PM
RE: Spreading Broken Plates - by Dominic0904 - 03-25-2013, 08:02 PM



Users browsing this thread: 2 Guest(s)