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Script Help Player Run Into Door, Explosion
NaxEla Offline
Senior Member

Posts: 415
Threads: 5
Joined: Dec 2012
Reputation: 28
#3
RE: Player Run Into Door, Explosion

There's a function called GetPlayerSpeed() that will return the players' speed.
PHP Code: (Select All)
void door(string &in asParent, string &in asChild, int alState) 
{
    if(
GetPlayerSpeed() > 10.0f) {   // you'll probably need to change 10 to a different number
        
CreateParticleSystemAtEntity("", "ps_impact_dust_low.ps", "script3", false);
        
SetPropHealth("prison_1", 0.0f);
        
SetSwingDoorLocked("prison_1", false, true);
    }
} 

I'm not sure if a speed over 10 is running, so you'll need to do some testing to find the right number.

In Ruins [WIP]
03-30-2013, 07:42 AM
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Messages In This Thread
Player Run Into Door, Explosion - by TheIcyPickle - 03-30-2013, 05:39 AM
RE: Player Run Into Door, Explosion - by NaxEla - 03-30-2013, 07:42 AM
RE: Player Run Into Door, Explosion - by NaxEla - 03-30-2013, 09:19 AM
RE: Player Run Into Door, Explosion - by WALP - 03-30-2013, 01:54 PM
RE: Player Run Into Door, Explosion - by Tiger - 03-30-2013, 03:38 PM



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