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Problem when importing some models
ExpectedIdentifier Offline
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Posts: 234
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Joined: Sep 2012
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#1
Problem when importing some models

Hi, I've recently been learning how to create 3D models using 3DS max. I know how to create the models and texture (although very basic at the moment). However I've noticed with some models that when I import them, if there is more than one object to the model that the objects may move around. I'm thinking it's something to do with all of the parts being centered when I import the model but I'm not really sure. If I'm creating a .ent file it doesn't matter because I can move the parts around to where they're supposed to be in the model editor, but some models I'd rather keep as static objects instead of fixing them then turning them into entities. Basically, I guess I'm doing something stupid and it'd be great if someone could correct me.

Attached two screenshots to show my problem, I made these two models in the same way, the first one imports correctly, the second doesn't (the border that's supposed to be at the bottom of the model has been moved to the centre of the model.


Attached Files
.jpg   Screenshot_02.jpg (Size: 193.04 KB / Downloads: 140)
.jpg   Screenshot_01.jpg (Size: 189.09 KB / Downloads: 135)
04-17-2013, 09:49 PM
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Messages In This Thread
Problem when importing some models - by ExpectedIdentifier - 04-17-2013, 09:49 PM
RE: Problem when importing some models - by WALP - 04-17-2013, 10:13 PM



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