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Texture, Model & Animation Help Invisible model + Poly reduction
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
#12
RE: Invisible model + Poly reduction

Well first of 5.5 K polygons is low for a car model, it won't be a problem, so don't worry about reducing it!

Secondly, copyrighted/ripped models are not alowed here on the forums, so if you decide to upload a story here containing such models it will be taken down.

Finally, have you actually created .mat files using the material editor so that the game engine can read your textures?
04-26-2013, 05:46 PM
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Messages In This Thread
Invisible model + Poly reduction - by ClayPigeon - 04-24-2013, 05:25 PM
RE: Invisible model + Poly reduction - by WALP - 04-24-2013, 05:43 PM
RE: Invisible model + Poly reduction - by Statyk - 04-25-2013, 05:01 AM
RE: Invisible model + Poly reduction - by Traggey - 04-26-2013, 05:46 PM



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