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Brute Path Nodes
Tomato Cat Offline
Senior Member

Posts: 287
Threads: 2
Joined: Sep 2012
Reputation: 20
#3
RE: Brute Path Nodes

PHP Code: (Select All)
void MonsterFunction(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_brute_1", true); 
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_1", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_3", 3, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_6", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_9", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_10", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_11", 0, "");
AddEnemyPatrolNode("servant_brute_1", "PathNodeArea_12", 0, "");
for (
int i = 1; i < 13; i++)
{
AddEnemyPatrolNode("servant_brute_1","PathNodeArea_"+i, 0, "");
}
} 

This might be your problem. Unless your nodes are in strange places?

PHP Code: (Select All)
void MonsterFunction blahblah
{
  for(
int i=1;i<13,i++)
  {
    
AddEnemyPatrolNode(etcetc)
   }
} 

Beat me to it.

RAISE YOUR DONGERS ヽ༼ຈل͜ຈ༽ノ
(This post was last modified: 04-28-2013, 02:54 PM by Tomato Cat.)
04-28-2013, 02:54 PM
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Messages In This Thread
Brute Path Nodes - by JohnandSerena - 04-28-2013, 02:38 PM
RE: Brute Path Nodes - by The chaser - 04-28-2013, 02:48 PM
RE: Brute Path Nodes - by JohnandSerena - 04-28-2013, 06:39 PM
RE: Brute Path Nodes - by Tomato Cat - 04-28-2013, 02:54 PM
RE: Brute Path Nodes - by Tomato Cat - 04-28-2013, 07:35 PM
RE: Brute Path Nodes - by JohnandSerena - 04-28-2013, 08:59 PM
RE: Brute Path Nodes - by Tomato Cat - 04-28-2013, 09:26 PM
RE: Brute Path Nodes - by The chaser - 04-28-2013, 09:46 PM



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