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Full conversion
PutraenusAlivius Offline
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Posts: 4,713
Threads: 75
Joined: Dec 2012
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#2
RE: Total conversion

I can only solve one problem; this is because I do not fully recognize what is your problem.

Floating in water.
Create an area covering the entire area where the water will be. Name it "ScriptAreaWater" without the quotation marks.
Copy-paste the following code.
PHP Code: (Select All)
void OnStart()
{
AddEntityCollideCallback("Player""ScriptAreaWater""SwimWater"false1);
}

void SwimWater(string &in asParentstring &in asChildint alState)
{
AddPlayerBodyForce(030000false);


"Veni, vidi, vici."
"I came, I saw, I conquered."
(This post was last modified: 05-03-2013, 06:54 AM by PutraenusAlivius.)
05-02-2013, 07:01 AM
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Messages In This Thread
Full conversion - by Icaab2607 - 05-01-2013, 07:17 PM
RE: Total conversion - by PutraenusAlivius - 05-02-2013, 07:01 AM
RE: Full conversion - by PutraenusAlivius - 05-03-2013, 02:46 PM
RE: Full conversion - by Rapture - 05-03-2013, 03:57 PM
RE: Полный переход - by Theforgot3n1 - 05-02-2013, 08:09 PM
RE: Полный переход - by Rapture - 05-02-2013, 08:17 PM



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