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Level Editor Help Getting Window Shadows
CarnivorousJelly Offline
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Posts: 1,196
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#8
RE: Getting Window Shadows

(05-05-2013, 04:52 PM)AGP Wrote: Got it! So in terms of putting in the light rays, is there an ideal method for placement? Like right now, I'm attempting to kind of put a box around the outline of the window, but it's looking a bit strange.

I usually outline the window with billboards (turn off the grid-snapping when you do this by clicking the little U-shaped magnet) and, if necessary, place a dimmer 'X' in the center and one billboard parallel to the window (covers the entire window) like this:
Spoiler below!

They're blue so they're easier to see
[Image: help3_by_rueppells_fox-d62f73p.jpg]
which ends up looking like this in game:
[Image: restoreroom1_by_rueppells_fox-d62a2g3.jpg]
Just make sure you don't have any gaps between billboards


[Image: quote_by_rueppells_fox-d9ciupp.png]
(This post was last modified: 05-05-2013, 09:47 PM by CarnivorousJelly.)
05-05-2013, 09:44 PM
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Messages In This Thread
Getting Window Shadows - by AGP - 05-05-2013, 03:28 PM
RE: Getting Window Shadows - by PutraenusAlivius - 05-05-2013, 03:30 PM
RE: Getting Window Shadows - by Romulator - 05-05-2013, 03:39 PM
RE: Getting Window Shadows - by PutraenusAlivius - 05-05-2013, 03:41 PM
RE: Getting Window Shadows - by AGP - 05-05-2013, 04:04 PM
RE: Getting Window Shadows - by Romulator - 05-05-2013, 04:18 PM
RE: Getting Window Shadows - by AGP - 05-05-2013, 04:52 PM
RE: Getting Window Shadows - by CarnivorousJelly - 05-05-2013, 09:44 PM
RE: Getting Window Shadows - by OriginalUsername - 05-06-2013, 01:28 AM
RE: Getting Window Shadows - by CarnivorousJelly - 05-06-2013, 01:57 AM
RE: Getting Window Shadows - by AGP - 05-06-2013, 05:07 AM
RE: Getting Window Shadows - by CarnivorousJelly - 05-06-2013, 06:24 AM



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