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Level Editor Help Getting Window Shadows
OriginalUsername Offline
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Posts: 896
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#9
RE: Getting Window Shadows

(05-05-2013, 09:44 PM)Kiandra Wrote:
(05-05-2013, 04:52 PM)AGP Wrote: Got it! So in terms of putting in the light rays, is there an ideal method for placement? Like right now, I'm attempting to kind of put a box around the outline of the window, but it's looking a bit strange.

I usually outline the window with billboards (turn off the grid-snapping when you do this by clicking the little U-shaped magnet) and, if necessary, place a dimmer 'X' in the center and one billboard parallel to the window (covers the entire window) like this:
Spoiler below!

They're blue so they're easier to see
[Image: help3_by_rueppells_fox-d62f73p.jpg]
which ends up looking like this in game:
[Image: restoreroom1_by_rueppells_fox-d62a2g3.jpg]
Just make sure you don't have any gaps between billboards


Oh wow... My jaw just hit the floor. Is that fixedaxis or anything else? (Can't try it out for myself atm)
05-06-2013, 01:28 AM
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Messages In This Thread
Getting Window Shadows - by AGP - 05-05-2013, 03:28 PM
RE: Getting Window Shadows - by PutraenusAlivius - 05-05-2013, 03:30 PM
RE: Getting Window Shadows - by Romulator - 05-05-2013, 03:39 PM
RE: Getting Window Shadows - by PutraenusAlivius - 05-05-2013, 03:41 PM
RE: Getting Window Shadows - by AGP - 05-05-2013, 04:04 PM
RE: Getting Window Shadows - by Romulator - 05-05-2013, 04:18 PM
RE: Getting Window Shadows - by AGP - 05-05-2013, 04:52 PM
RE: Getting Window Shadows - by CarnivorousJelly - 05-05-2013, 09:44 PM
RE: Getting Window Shadows - by OriginalUsername - 05-06-2013, 01:28 AM
RE: Getting Window Shadows - by CarnivorousJelly - 05-06-2013, 01:57 AM
RE: Getting Window Shadows - by AGP - 05-06-2013, 05:07 AM
RE: Getting Window Shadows - by CarnivorousJelly - 05-06-2013, 06:24 AM



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