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Entity Activate/Deactivate?
7heDubz Offline
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Posts: 1,329
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Joined: Feb 2013
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#5
RE: Entity Activate/Deactivate?

void PlaySoundAtEntity(string& asSoundName, string& asSoundFile, string& asEntity, float afFadeTime, bool abSaveSound);

void PlayMusic(string& asMusicFile, bool abLoop, float afVolume, float afFadeTime, int alPrio, bool abResume);

Which one are you using.

(This post was last modified: 05-19-2013, 04:13 PM by 7heDubz.)
05-19-2013, 04:12 PM
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Messages In This Thread
Entity Activate/Deactivate? - by Bonehead - 05-19-2013, 08:05 AM
RE: Entity Activate/Deactivate? - by Kullin - 05-19-2013, 08:32 AM
RE: Entity Activate/Deactivate? - by Romulator - 05-19-2013, 08:39 AM
RE: Entity Activate/Deactivate? - by Bonehead - 05-19-2013, 04:09 PM
RE: Entity Activate/Deactivate? - by 7heDubz - 05-19-2013, 04:12 PM
RE: Entity Activate/Deactivate? - by Bonehead - 05-19-2013, 04:29 PM
RE: Entity Activate/Deactivate? - by Kullin - 05-19-2013, 04:57 PM
RE: Entity Activate/Deactivate? - by Bonehead - 05-19-2013, 05:07 PM
RE: Entity Activate/Deactivate? - by Kullin - 05-19-2013, 05:53 PM
RE: Entity Activate/Deactivate? - by Bonehead - 05-19-2013, 05:56 PM
RE: Entity Activate/Deactivate? - by Kullin - 05-19-2013, 06:56 PM
RE: Entity Activate/Deactivate? - by Bonehead - 05-19-2013, 07:36 PM



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