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Chase Problem.. help?
Bonehead Offline
Member

Posts: 50
Threads: 12
Joined: Apr 2013
Reputation: 1
#3
RE: Chase Problem.. help?

(05-20-2013, 05:13 PM)Bridge Wrote: It appears ShowEnemyPlayerPosition only accepts strings as parameters. I found this in the HPL reference after like 30 secs of searching:

void ShowEnemyPlayerPosition(string& asName);


Makes the enemy run to the player, no matter where he is.
Also, it seems like you're missing a bracket in the function ActivateGrunt. It's left open.

That's the thing. I've found that bit of script.. That's what gave me the idea.. But my brain is just refusing to understand it lol. I'm not sure why it's not accepting it. I fixed the missing bracket though.
(This post was last modified: 05-20-2013, 05:21 PM by Bonehead.)
05-20-2013, 05:20 PM
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Messages In This Thread
Chase Problem.. help? - by Bonehead - 05-20-2013, 04:59 PM
RE: Chase Problem.. help? - by Bridge - 05-20-2013, 05:13 PM
RE: Chase Problem.. help? - by Bonehead - 05-20-2013, 05:20 PM
RE: Chase Problem.. help? - by Bridge - 05-20-2013, 05:30 PM
RE: Chase Problem.. help? - by Bonehead - 05-20-2013, 05:51 PM
RE: Chase Problem.. help? - by Bridge - 05-20-2013, 06:07 PM



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