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ROPE question, Very difficult!!!
DnALANGE Offline
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Posts: 1,549
Threads: 73
Joined: Jan 2012
#1
ROPE question, Very difficult!!!

I have a question for a friend of mine here on Frictional Games Forum.
I have made a VERY long rope and it looks good in the game..
SO that works fine..
I have a wooden box attached at the end of the rope.
If i toutch or throw the box it stay attached as i want it, so also good!
-
PROBLEM IS :
I also have a crank on the other site of the rope..
You can understand i think.... NOTHNG HAPPENS....

The rope is TIGHT\STRONG NOW, but must get looser to get the wooden box lower so i can use it like knee hight.
-
Could someone please help me!

as i think in the editor is everything fine.. here is my script:

InteractConnectPropWithRope("crankwithRope","crank_iron_26", "RopeArea_1", false, 1,1,1, false, 0);

and YES, i've watched some on youtube and the forums here, nothing realluy special what could help me..

This is another script from youtube maybe this would help me better?

void OnEnter()
{
for(int i=1; i<=10;i++)
{
InteractConnectPropWithRope("crankwithRope_"+i,"crank_iron_26", "RopeArea_"+i, false, 1,1,1, false, 0);
}
}

Btw what is the first one { crankwithrope }
-
Thank you if you help me out here!
Lange
(This post was last modified: 05-21-2013, 07:51 PM by DnALANGE.)
05-21-2013, 07:46 PM
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Messages In This Thread
ROPE question, Very difficult!!! - by DnALANGE - 05-21-2013, 07:46 PM
RE: ROPE question, Very difficult!!! - by Kullin - 05-21-2013, 08:27 PM



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