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Penumbra to Amnesia shadow rendering regression
Bucic Offline
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#5
RE: Penumbra to Amnesia shadow rendering regression

This was a really bad call, IMO. Penumbra dynamic shadows simply look better and that's that. In Amnesia dynamic elements of scenes have been sacrificed for static ones. I've just watched AAMFP trailer and it seems it will share the issue. Too bad Frictionalgames took the direction of https://en.wikipedia.org/wiki/Myst


Can the Amnesia shadows resolution at least be increased somehow over the maximum available in the options? The config files seem to contain shadow quality parameter of "2". Changing it to a higher value either has no effect or causes colourful flickering.

Grphc mods
[Image: moddb_88x31_v12.png]
(This post was last modified: 06-06-2013, 11:24 PM by Bucic.)
06-06-2013, 11:20 PM
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RE: Penumbra to Amnesia shadow rendering regression - by Bucic - 06-06-2013, 11:20 PM



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