Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Penumbra to Amnesia shadow rendering regression
Bucic Offline
Member

Posts: 145
Threads: 27
Joined: Feb 2013
Reputation: 3
#7
RE: Penumbra to Amnesia shadow rendering regression

Thank you all for tour responses! Rep inbound.

FG went for shadowing tech upgrade:
That's cool but show me a game that upgraded its dynamic shadowing from active stencil to active nothing. One have to admit that it's hell of a sacrifice.

Increasing shadows resolution:
Does anyone know how to increase it past the "2"? I'd like to test, what happens if you increase it with ssao disabled.

Grphc mods
[Image: moddb_88x31_v12.png]
(This post was last modified: 06-07-2013, 08:33 AM by Bucic.)
06-07-2013, 08:25 AM
Find


Messages In This Thread
RE: Penumbra to Amnesia shadow rendering regression - by Bucic - 06-07-2013, 08:25 AM



Users browsing this thread: 1 Guest(s)