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Particle systems on Water Lurker
DeAngelo Offline
Senior Member

Posts: 263
Threads: 26
Joined: Feb 2013
Reputation: 11
#3
RE: Particle systems on Water Lurker

(06-11-2013, 05:38 AM)JustAnotherPlayer Wrote: Try to replicate what FG did on the Cells. When
Spoiler below!
the Shadow is chasing you,
they looked like a red mist.

Wasn't that just a scripted chase sequence with particle effects? It's been forever since I played, but I think that was just a "run away" moment done with particle effects. I need a dynamic system that roams around a large room looking for you while you attempt to find some items to get the door open. I will however look through the HPS file for the cells to see if I'm correct.

Oh and I tried just putting the particle system on the entity itself, but it doesn't show up in-game. Poo.

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06-11-2013, 05:41 AM
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Messages In This Thread
Particle systems on Water Lurker - by DeAngelo - 06-11-2013, 05:21 AM
RE: Particle systems on Water Lurker - by DeAngelo - 06-11-2013, 05:41 AM
RE: Particle systems on Water Lurker - by Rapture - 06-11-2013, 05:51 AM



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