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Help with grunt maze pathfinding?
Daemian Offline
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#10
RE: Help with grunt maze pathfinding?

Your first solution may work using the ResetProp function on the grunts.
I'm not sure if this works for enemies. Give a try.

But i wouldn't use ShowEnemyPlayerPosition on a maze.
I think it's better to just put a slow walking grunt and give him a set of pathnodes to follow.
Then, after a while, you repeat this with a timer.

06-12-2013, 12:41 PM
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Messages In This Thread
Help with grunt maze pathfinding? - by zergling50 - 04-06-2013, 09:08 PM
RE: Help with grunt maze pathfinding? - by NaxEla - 04-11-2013, 07:55 AM
RE: Help with grunt maze pathfinding? - by GrAVit - 06-12-2013, 07:59 AM
RE: Help with grunt maze pathfinding? - by Daemian - 06-12-2013, 12:41 PM
RE: Help with grunt maze pathfinding? - by GrAVit - 06-13-2013, 10:02 PM



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