Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Optimization?
The chaser Offline
Posting Freak

Posts: 2,486
Threads: 76
Joined: Jun 2012
Reputation: 113
#2
RE: Optimization?

You can add culling fog to your level, just a very faint fog. When using sounds and particles, you can do this too:

http://wiki.frictionalgames.com/hpl2/amn...erformance

PreloadParticleSystem(string& asPSFile);
PreloadSound(string& asSoundFile);

These two Preload a Particle system or a sound, and when you use them, they cause less lag.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
(This post was last modified: 06-20-2013, 03:04 PM by The chaser.)
06-20-2013, 03:04 PM
Find


Messages In This Thread
Optimization? - by stormtrooper106 - 06-20-2013, 02:53 PM
RE: Optimization? - by The chaser - 06-20-2013, 03:04 PM
RE: Optimization? - by stormtrooper106 - 06-20-2013, 03:15 PM
RE: Optimization? - by The chaser - 06-20-2013, 03:21 PM
RE: Optimization? - by stormtrooper106 - 06-20-2013, 03:32 PM



Users browsing this thread: 2 Guest(s)