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Developing a CS - thoughts on plot?
Kreekakon Offline
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#3
RE: Developing a CS - thoughts on plot?

(06-28-2013, 10:16 PM)Zokrar Wrote: The architecture will be massive compared to the character (all scaled up by ~50x.) and will hopefully include some custom models to give it more of a cheery atmosphere.
Beware of stretched textures which will make the game look very weird.

This could require a bit of work, but something you could do to completely counter this is to re-skin the models which will appear stretched with higher-res textures.

Also, judging from the title you want to talk plot...how so exactly? Could you go into more depth on what you want to discuss, because I don't think giant models are your only concern here.

[Image: Tv0YgQb.gif]
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(This post was last modified: 06-29-2013, 03:07 AM by Kreekakon.)
06-29-2013, 03:06 AM
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Developing a CS - thoughts on plot? - by Zokrar - 06-28-2013, 10:16 PM
RE: Developing a CS - thoughts on plot? - by Kreekakon - 06-29-2013, 03:06 AM



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