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[ModelEditor] Light flicker not behaving as expected
ExpectedIdentifier Offline
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RE: [ModelEditor] Light flicker not behaving as expected

(07-02-2013, 08:04 PM)Bucic Wrote: Even though I chose both of my light colors (on and off colors) to be almost identical I still get the in-game light blinking virtually ON/OFF instead of between the two light colors. This makes it almost impossible to achieve a candle or lantern light that looks even remotely realistic.

Can something be done about this or is it a known limitation. Looking at the flickering parameters of the original lantern omni light - the latter, but I'd like to make sure.

You need to use fade. It's right underneath the flicker properties in the light's properties :-)
07-02-2013, 09:11 PM
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RE: [ModelEditor] Light flicker not behaving as expected - by ExpectedIdentifier - 07-02-2013, 09:11 PM



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