Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Error
Icaab2608 Offline
Member

Posts: 85
Threads: 37
Joined: Jul 2013
Reputation: 0
#7
RE: Ошибка

(07-10-2013, 04:28 PM)Fatalist Wrote:
for( int i = 1; i <= 22; i++)
AddEntityCollideCallback("Skull_Brick_*", "BreakArea_"+i, "BreakArea", false, 1);
AddEntityCollideCallback("Player", "Scream2", "Grunt", true, 1);
AddEntityCollideCallback("Player", "Scream3", "Brunt", true, 1);
AddEntityCollideCallback("Player", "Scream4", "suitor", true, 1);

missed { } , check all cycles
void Ladder_grab(string &in asTimer)
{
SetEntityActive("ladder_grab_1", true);
}
void Lamps2(string &in asTimer)
{

void OpenIronMaiden(string &in asParent, string &in asChild, int alState)
{
07-12-2013, 11:28 AM
Find


Messages In This Thread
Error - by Icaab2608 - 07-10-2013, 08:09 AM
RE: Error - by PutraenusAlivius - 07-10-2013, 09:46 AM
RE: Ошибка - by Icaab2608 - 07-10-2013, 07:23 PM
RE: Error - by plutomaniac - 07-12-2013, 02:13 PM
RE: Error - by Fatalist - 07-10-2013, 04:28 PM
RE: Ошибка - by Icaab2608 - 07-12-2013, 11:28 AM
RE: Error - by Artyom - 07-10-2013, 04:30 PM
RE: Error - by Daemian - 07-10-2013, 08:31 PM



Users browsing this thread: 4 Guest(s)