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Make enemies RUN to a patrol node instead of walk
richm0nkey Offline
Junior Member

Posts: 35
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Joined: Feb 2013
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#1
Make enemies RUN to a patrol node instead of walk

Question pretty much summed up in the title. I'm making a cinematic sequence where the player is hiding and I want to make it look like the enemy is running to them but instead of it finding the player it will run past as if chasing someone else.

07-14-2013, 02:23 AM
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Make enemies RUN to a patrol node instead of walk - by richm0nkey - 07-14-2013, 02:23 AM



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