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Texture, Model & Animation Help How would I import this?
cruisy18 Offline
Junior Member

Posts: 24
Threads: 2
Joined: Jun 2013
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#4
RE: How would I import this?

(07-24-2013, 08:50 AM)Your Computer Wrote:
(07-24-2013, 08:03 AM)cruisy18 Wrote: 1. How am I going to uv map this thing correctly?

That's up to you and how you mark the seams or bake the textures.

(07-24-2013, 08:03 AM)cruisy18 Wrote: 2. How am I going to import the full collada into HPL2 editor?

All you need to know is that one Blender (default) unit is one meter in game.

Thanks for replying. Though, an issue I'm encountering is that the HPL2 model viewer only imports one object inside the collada. Does a collada with HPL2 need to be one object and one object only?

(07-24-2013, 08:58 AM)The Mug Wrote: Ah yes I had some old text on blender to HPL2 lying around on my pc, let me copy paste this for you:

Thanks for this. Not exactly what I was asking for, but definitely helpful and actually resolved another issue I had ran into!
07-24-2013, 09:26 AM
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Messages In This Thread
How would I import this? - by cruisy18 - 07-24-2013, 08:03 AM
RE: How would I import this? - by Your Computer - 07-24-2013, 08:50 AM
RE: How would I import this? - by WALP - 07-24-2013, 08:58 AM
RE: How would I import this? - by cruisy18 - 07-24-2013, 09:26 AM
RE: How would I import this? - by Your Computer - 07-24-2013, 10:47 AM
RE: How would I import this? - by cruisy18 - 07-24-2013, 10:57 AM
RE: How would I import this? - by Your Computer - 07-24-2013, 11:17 PM
RE: How would I import this? - by cruisy18 - 07-25-2013, 01:04 AM
RE: How would I import this? - by WALP - 07-25-2013, 07:04 AM



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