Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Make particle system follow player
JonnyAnomaly Offline
Member

Posts: 179
Threads: 20
Joined: Nov 2012
Reputation: 14
#3
RE: Make particle system follow player

Really I'm just looking for a fast and efficient way to have some fog around at all times. The main reason I wanted to have the fog follow the player was to keep the amount of particle systems down in an outdoor environment I have. To fill the map with particle systems would take a lot of performance, which is a shame because its nice to just have something moving between you and the environment.
07-24-2013, 11:08 PM
Find


Messages In This Thread
RE: Make particle system follow player - by JonnyAnomaly - 07-24-2013, 11:08 PM



Users browsing this thread: 1 Guest(s)