Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Oculus Rift Support
nawoa Offline
Junior Member

Posts: 1
Threads: 0
Joined: Aug 2013
Reputation: 0
RE: Oculus Rift Support

Not building Oculus support into this game would be a huge missed opportunity. Someone said the devs aren't comfortable with the idea or something, I don't know, don't really care. It's true there's only a devkit out right now and it's not great-quality yet. There's significant screen-door effect still because the screen res is so low. There's other deficiencies too, like the inability to sense motions like "looking closer". It's not a perfect system yet.

Even so, it's on the way to being a perfect system. The developers are surely in panic mode by now like always happens with games, and I'm sure they don't want to embark on a huge project like recoding part of the engine at this point. But they should at least commit to investigating it as a post-release patch. It's a no-brainer: survival horror + immersive VR = orgy of terror. Terrorgy, perfect. Devs, that'll cost you a nickel every time you use it.

Anyway, failing to see the value of Oculus Rift in the context of A Machine For Pigs is crazy. Every single person to ever try Oculus Rift has been blown away. This isn't a passing fad like those shitty TVs they have now, it's a much better system. Absolutely everyone I know who's aware of both Oculus Rift and Amnesia has mentioned to me on at least one occasion that they think the two were meant for each other.

Look, even if it's not possible to implement head tracking, whatever! Just get the 3D working at least. Hell, start a Kickstarter, let people vote with their wallet to demonstrate how much they want this.

Quote:Kickstarter to implement Oculus Rift support in A Machine For Pigs

Hello loyal Frictional Games fans! A lot of people have been asking about Oculus Rift support and here's the answer we've arrived at: a lot of work will need to be done and only for the sake of the small number of people who currently own Oculus Rift devices. By the time our next game arrives it might be technically feasible and economically viable to include Oculus Rift support from the beginning (assuming Oculus becomes at least a little mainstream), but for now it's too time-consuming for us to do for the sake of a very small minority of customers.

We'd love to add Oculus Rift support to the game for free, but we've already met our development budget for AMFP and can't set aside additional time for adding such a major new feature without having money in the bank to pay our programmers. One of our brilliant, highly attractive forum members suggested we try doing a Kickstarter to add this feature, so here we are.

Even if this Kickstarter doesn't succeed, we will still evaluate adding Oculus Rift support to our next game and if we're successful we might be able to back-port our changes to previous games, but this will probably be years in the future.

$10 Your name added to "special thanks" in credits plus early access to the Oculus Rift-enabled beta version as it progresses (requires separate purchase of A Machine For Pigs)

$20 All of the above, plus A Machine For Pigs poster

$30 All of the above, plus A Machine For Pigs poster and T-Shirt

$50 All of the above, plus Steam or GoG codes for all the games in Frictional Games' back catalog (no Oculus Rift support)

$70 All of the above, plus numbered limited-edition Amnesia: The Dark Descent poster (300 available)

$85 All of the above, plus a deluxe signed boxed copy of A Machine For Pigs (150 available)

$100 All of the above, plus the AMFP poster gets signed by a member of the dev team (50 available)

Risks: Chairs are often expensive and needing to replace them after every session of A Machine For Pigs may prove to be a prohibitive expense for many of our customers. We plan to mitigate this risk by shipping all our backers from the $20 tier and up a package of "plastic seat covers" (actually just off-brand garbage bags) as a courtesy.

We also anticipate a large number of lawsuits as people suffer catastrophic heart attacks while playing the game. As such, we will be putting aside 50% of our Kickstarter revenue for lawsuit insurance as well as moving our corporation "officially" to a PO box in the Cayman Islands.

Make it happen! Don't forget to bring water wings to swim in the ocean of cash.
08-17-2013, 05:41 PM
Find


Messages In This Thread
Oculus Rift Support - by GrixM - 08-02-2012, 12:41 AM
RE: Oculus Rift Support - by palistov - 08-02-2012, 01:04 AM
RE: Oculus Rift Support - by cdoublejj - 08-04-2013, 02:33 AM
RE: Oculus Rift Support - by PutraenusAlivius - 08-04-2013, 02:44 AM
RE: Oculus Rift Support - by cdoublejj - 08-05-2013, 08:26 PM
RE: Oculus Rift Support - by Statyk - 08-05-2013, 08:33 PM
RE: Oculus Rift Support - by failedALIAS - 08-02-2012, 01:17 AM
RE: Oculus Rift Support - by Arvuti - 08-02-2012, 01:51 AM
RE: Oculus Rift Support - by GrixM - 08-02-2012, 01:15 PM
RE: Oculus Rift Support - by Traggey - 08-02-2012, 02:00 PM
RE: Oculus Rift Support - by Jakob Rosenblatt - 08-02-2012, 02:21 PM
RE: Oculus Rift Support - by Arvuti - 08-02-2012, 03:44 PM
RE: Oculus Rift Support - by GrixM - 08-02-2012, 04:10 PM
RE: Oculus Rift Support - by Your Computer - 08-02-2012, 04:20 PM
RE: Oculus Rift Support - by HateSolstice - 08-02-2012, 07:58 PM
RE: Oculus Rift Support - by Arvuti - 08-02-2012, 08:16 PM
RE: Oculus Rift Support - by HateSolstice - 08-02-2012, 09:12 PM
RE: Oculus Rift Support - by Argoon - 08-02-2012, 09:36 PM
RE: Oculus Rift Support - by HateSolstice - 08-03-2012, 02:47 AM
RE: Oculus Rift Support - by Deep One - 08-02-2012, 09:46 PM
RE: Oculus Rift Support - by Bridge - 08-02-2012, 09:52 PM
RE: Oculus Rift Support - by Traggey - 08-03-2012, 10:11 AM
RE: Oculus Rift Support - by Arvuti - 08-03-2012, 03:48 PM
RE: Oculus Rift Support - by Your Computer - 08-03-2012, 05:08 PM
RE: Oculus Rift Support - by Macgyverthehero - 08-03-2012, 03:54 PM
RE: Oculus Rift Support - by Bridge - 08-03-2012, 04:23 PM
RE: Oculus Rift Support - by Macgyverthehero - 08-03-2012, 04:31 PM
RE: Oculus Rift Support - by Traggey - 08-03-2012, 05:09 PM
RE: Oculus Rift Support - by Arvuti - 08-03-2012, 05:14 PM
RE: Oculus Rift Support - by Traggey - 08-03-2012, 05:16 PM
RE: Oculus Rift Support - by Arvuti - 08-03-2012, 05:21 PM
RE: Oculus Rift Support - by GrixM - 08-03-2012, 10:24 PM
RE: Oculus Rift Support - by Kman - 08-04-2012, 12:41 AM
RE: Oculus Rift Support - by J.R.S.S. - 08-06-2012, 03:57 PM
RE: Oculus Rift Support - by GrixM - 08-07-2012, 10:47 PM
RE: Oculus Rift Support - by J.R.S.S. - 08-08-2012, 04:47 AM
RE: Oculus Rift Support - by Plissken - 08-12-2012, 06:57 AM
RE: Oculus Rift Support - by GrixM - 08-19-2012, 07:47 PM
RE: Oculus Rift Support - by Traggey - 08-19-2012, 07:55 PM
RE: Oculus Rift Support - by GrixM - 08-19-2012, 10:14 PM
RE: Oculus Rift Support - by Traggey - 08-20-2012, 10:34 PM
RE: Oculus Rift Support - by Plissken - 08-30-2012, 10:28 PM
RE: Oculus Rift Support - by Zaffre - 08-31-2012, 11:09 PM
RE: Oculus Rift Support - by J.R.S.S. - 09-01-2012, 01:38 AM
RE: Oculus Rift Support - by Zaffre - 09-01-2012, 01:39 AM
RE: Oculus Rift Support - by J.R.S.S. - 09-01-2012, 02:43 AM
RE: Oculus Rift Support - by Zaffre - 09-01-2012, 04:46 AM
RE: Oculus Rift Support - by Clord - 11-30-2012, 01:42 PM
RE: Oculus Rift Support - by Veraxus - 10-31-2012, 08:04 PM
RE: Oculus Rift Support - by GrixM - 01-16-2013, 11:47 PM
RE: Oculus Rift Support - by Zaffre - 01-17-2013, 01:43 AM
RE: Oculus Rift Support - by J.R.S.S. - 01-17-2013, 07:29 PM
RE: Oculus Rift Support - by Prelauncher - 01-17-2013, 08:12 PM
RE: Oculus Rift Support - by Deep One - 01-17-2013, 08:31 PM
RE: Oculus Rift Support - by OkinKun - 01-18-2013, 06:50 AM
RE: Oculus Rift Support - by pewpewk - 01-18-2013, 08:24 AM
RE: Oculus Rift Support - by besttype - 01-18-2013, 03:27 PM
RE: Oculus Rift Support - by Statyk - 01-18-2013, 06:16 PM
RE: Oculus Rift Support - by Grexeo - 01-20-2013, 01:10 PM
RE: Oculus Rift Support - by MaZiCUT - 01-20-2013, 01:13 PM
RE: Oculus Rift Support - by GrixM - 02-11-2013, 10:58 PM
RE: Oculus Rift Support - by Deep One - 01-20-2013, 01:34 PM
RE: Oculus Rift Support - by sethdonut - 03-20-2013, 02:35 AM
RE: Oculus Rift Support - by Traggey - 03-20-2013, 12:16 PM
RE: Oculus Rift Support - by sethdonut - 03-20-2013, 06:43 PM
RE: Oculus Rift Support - by GrixM - 03-21-2013, 12:28 PM
RE: Oculus Rift Support - by Adrianis - 03-21-2013, 01:50 PM
RE: Oculus Rift Support - by GrixM - 03-21-2013, 07:28 PM
RE: Oculus Rift Support - by Adrianis - 03-22-2013, 12:37 AM
RE: Oculus Rift Support - by WALP - 03-21-2013, 06:12 PM
RE: Oculus Rift Support - by J.R.S.S. - 03-21-2013, 06:29 PM
RE: Oculus Rift Support - by sethdonut - 03-23-2013, 03:39 PM
RE: Oculus Rift Support - by Acies - 03-23-2013, 08:23 PM
RE: Oculus Rift Support - by yomer - 04-17-2013, 04:03 PM
RE: Oculus Rift Support - by Adrianis - 04-19-2013, 01:36 PM
RE: Oculus Rift Support - by GrixM - 03-31-2013, 11:46 AM
RE: Oculus Rift Support - by Kman - 03-31-2013, 12:05 PM
RE: Oculus Rift Support - by trens - 04-03-2013, 05:35 AM
RE: Oculus Rift Support - by Traggey - 04-04-2013, 03:48 PM
RE: Oculus Rift Support - by trens - 04-05-2013, 05:02 AM
RE: Oculus Rift Support - by GrixM - 04-07-2013, 01:22 PM
RE: Oculus Rift Support - by EnDash - 04-04-2013, 04:11 PM
RE: Oculus Rift Support - by PutraenusAlivius - 04-05-2013, 05:08 AM
RE: Oculus Rift Support - by yomer - 04-19-2013, 04:45 PM
RE: Oculus Rift Support - by Veraxus - 04-24-2013, 04:12 AM
RE: Oculus Rift Support - by GrixM - 04-19-2013, 10:50 PM
RE: Oculus Rift Support - by PutraenusAlivius - 04-24-2013, 01:06 PM
RE: Oculus Rift Support - by GrixM - 04-25-2013, 07:24 PM
RE: Oculus Rift Support - by PutraenusAlivius - 04-26-2013, 06:48 AM
RE: Oculus Rift Support - by GrixM - 04-26-2013, 09:04 AM
RE: Oculus Rift Support - by PutraenusAlivius - 04-26-2013, 10:22 AM
RE: Oculus Rift Support - by eliasfrost - 04-26-2013, 10:46 AM
RE: Oculus Rift Support - by J.R.S.S. - 04-26-2013, 07:05 PM
RE: Oculus Rift Support - by eliasfrost - 04-24-2013, 03:25 PM
RE: Oculus Rift Support - by PutraenusAlivius - 04-24-2013, 03:30 PM
RE: Oculus Rift Support - by yomer - 04-24-2013, 04:50 PM
RE: Oculus Rift Support - by eliasfrost - 04-25-2013, 10:43 AM
RE: Oculus Rift Support - by Tiger - 04-24-2013, 05:18 PM
RE: Oculus Rift Support - by Tiger - 04-26-2013, 11:57 AM
RE: Oculus Rift Support - by Statyk - 04-26-2013, 07:22 PM
RE: Oculus Rift Support - by Prelauncher - 04-26-2013, 07:49 PM
RE: Oculus Rift Support - by Statyk - 04-26-2013, 07:57 PM
RE: Oculus Rift Support - by Tiger - 04-26-2013, 09:24 PM
RE: Oculus Rift Support - by GrixM - 04-26-2013, 09:51 PM
RE: Oculus Rift Support - by Tiger - 04-26-2013, 09:53 PM
RE: Oculus Rift Support - by ElectroPulse - 04-26-2013, 10:30 PM
RE: Oculus Rift Support - by J.R.S.S. - 04-26-2013, 10:44 PM
RE: Oculus Rift Support - by Tiger - 04-26-2013, 10:44 PM
RE: Oculus Rift Support - by J.R.S.S. - 04-26-2013, 10:52 PM
RE: Oculus Rift Support - by ElectroPulse - 04-26-2013, 10:57 PM
RE: Oculus Rift Support - by Traggey - 04-27-2013, 12:49 AM
RE: Oculus Rift Support - by spire8989 - 04-27-2013, 01:02 AM
RE: Oculus Rift Support - by Traggey - 04-27-2013, 02:38 AM
RE: Oculus Rift Support - by Argoon - 05-25-2013, 03:27 AM
RE: Oculus Rift Support - by GrixM - 05-26-2013, 03:38 PM
RE: Oculus Rift Support - by PutraenusAlivius - 05-26-2013, 04:35 PM
RE: Oculus Rift Support - by GrixM - 05-26-2013, 08:25 PM
RE: Oculus Rift Support - by Acies - 05-26-2013, 09:33 PM
RE: Oculus Rift Support - by Paddy™ - 05-26-2013, 09:57 PM
RE: Oculus Rift Support - by GrixM - 05-27-2013, 02:44 PM
RE: Oculus Rift Support - by Draug - 06-01-2013, 12:39 AM
RE: Oculus Rift Support - by kdawgmaster - 07-20-2013, 03:21 AM
RE: Oculus Rift Support - by PutraenusAlivius - 07-20-2013, 09:00 AM
RE: Oculus Rift Support - by Tiger - 07-21-2013, 06:52 AM
RE: Oculus Rift Support - by Statyk - 07-21-2013, 05:42 AM
RE: Oculus Rift Support - by Artyom - 07-21-2013, 07:50 AM
RE: Oculus Rift Support - by Statyk - 07-22-2013, 12:46 AM
RE: Oculus Rift Support - by Adrianis - 07-23-2013, 03:23 PM
RE: Oculus Rift Support - by plutomaniac - 08-03-2013, 12:41 PM
RE: Oculus Rift Support - by cdoublejj - 08-10-2013, 03:11 AM
RE: Oculus Rift Support - by PutraenusAlivius - 08-10-2013, 11:23 AM
RE: Oculus Rift Support - by nawoa - 08-17-2013, 05:41 PM
RE: Oculus Rift Support - by Statyk - 08-18-2013, 03:04 AM
RE: Oculus Rift Support - by PutraenusAlivius - 08-18-2013, 03:32 AM
RE: Oculus Rift Support - by Statyk - 08-18-2013, 04:46 AM
RE: Oculus Rift Support - by MungeParty - 08-21-2013, 12:39 AM
RE: Oculus Rift Support - by Adrianis - 08-21-2013, 11:59 AM
RE: Oculus Rift Support - by LazyGunn - 09-21-2013, 07:21 AM
RE: Oculus Rift Support - by Adrianis - 10-18-2013, 02:36 PM
RE: Oculus Rift Support - by cdoublejj - 10-14-2013, 05:26 PM
RE: Oculus Rift Support - by GrixM - 11-03-2013, 11:40 PM
RE: Oculus Rift Support - by Acies - 11-04-2013, 12:15 AM
RE: Oculus Rift Support - by GrixM - 11-16-2013, 01:33 PM
RE: Oculus Rift Support - by PutraenusAlivius - 11-16-2013, 04:24 PM
RE: Oculus Rift Support - by Acies - 11-17-2013, 01:11 AM
RE: Oculus Rift Support - by GrixM - 06-07-2014, 07:49 PM
RE: Oculus Rift Support - by Ashtoreth - 06-09-2014, 08:39 PM
RE: Oculus Rift Support - by GrixM - 08-13-2014, 06:56 PM
RE: Oculus Rift Support - by GrixM - 05-30-2015, 12:48 AM
RE: Oculus Rift Support - by Romulator - 05-30-2015, 01:13 AM
RE: Oculus Rift Support - by J.R.S.S. - 05-30-2015, 02:32 AM
RE: Oculus Rift Support - by Romulator - 05-30-2015, 03:09 AM
RE: Oculus Rift Support - by GrixM - 05-31-2015, 01:03 AM
Amnesia + Oculus Rift - by Clord - 09-30-2012, 12:18 PM
RE: Amnesia + Oculus Rift - by Kman - 09-30-2012, 12:24 PM
Oculus Rift integration? - by Phayton14 - 08-03-2013, 04:21 AM
RE: Oculus Rift integration? - by Statyk - 08-03-2013, 05:11 AM



Users browsing this thread: 43 Guest(s)