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Change Where Grunts Face
Kullin Offline
Member

Posts: 218
Threads: 23
Joined: May 2013
Reputation: 3
#2
RE: Change Where Grunts Face

We had a discussion about this before, and it's most likely not possible.
What you can do is do spawn it outside off the players view.

Maybe try this: SetNPCAwake(string& asName, bool abAwake, bool abEffects);

If that don't work it's not possible (I think)
(This post was last modified: 08-19-2013, 05:59 PM by Kullin.)
08-19-2013, 05:59 PM
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Messages In This Thread
Change Where Grunts Face - by Spaysh - 08-19-2013, 04:35 PM
RE: Change Where Grunts Face - by Kullin - 08-19-2013, 05:59 PM
RE: Change Where Grunts Face - by Rapture - 08-19-2013, 07:03 PM
RE: Change Where Grunts Face - by Statyk - 08-20-2013, 06:20 AM



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