Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 17 Vote(s) - 4.82 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia: A Machine For Pigs Discussion Topic Part 3
felixmole Offline
Senior Member

Posts: 482
Threads: 7
Joined: Dec 2012
Reputation: 10
RE: Improved AI

I wasn't aware of the monsters' glitches before I watched a LP (I had since long finished the game). There is definitely no need for players to exploit them. Glitches give away the monsters' dumbness which is not very good for immersion.

However there are a few TRICKS (not GLITCHES, ie. tricks that result in something not intended by the developers) that very well work, for example throwing an object to attrack the monster's attention. You may have these two words mixed up.
(This post was last modified: 08-24-2013, 11:53 AM by felixmole.)
08-24-2013, 11:52 AM
Find


Messages In This Thread
RE: New AAMFP Screenshots! (16.8.2013) - by jens - 08-16-2013, 10:45 AM
RE: New AAMFP Screenshots! (16.8.2013) - by Draug - 08-16-2013, 10:47 AM
RE: New AAMFP Screenshots! (16.8.2013) - by Draug - 08-16-2013, 10:53 AM
Improved AI - by summit - 08-24-2013, 07:43 AM
RE: Improved AI - by PutraenusAlivius - 08-24-2013, 07:55 AM
RE: Improved AI - by felixmole - 08-24-2013, 08:26 AM
RE: Improved AI - by summit - 08-24-2013, 08:48 AM
RE: Improved AI - by felixmole - 08-24-2013, 08:55 AM
RE: Improved AI - by Googolplex - 08-24-2013, 11:23 AM
RE: Improved AI - by felixmole - 08-24-2013, 11:29 AM
RE: Improved AI - by Googolplex - 08-24-2013, 11:45 AM
RE: Improved AI - by felixmole - 08-24-2013, 11:52 AM



Users browsing this thread: 11 Guest(s)