thomin
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RE: Amnesia: A Machine For Pigs for the Wii U ????
Wow, that's really serious money.
Though I did read the following Tweet by Brian Provinciano:
"FUN FACT: Every developer on Wii U gets a free Unity license and can self-publish, thus keeping all revenue & no pitching, no negotiation."
As Tweets go, it's not exhaustive, but I read it to mean that all you really need is a dev kit which comes in at $7,000 which should be within reach of a Kickstarter campaign. But as I said, I really have no idea about licensing costs and neither about the work needed for a port to a PowerPC layout, though I'd still think that this is mostly a compiler thing. I don't think that programmers do access the hardware directly very often in this day and age.
As for controls, it's surprising how fast you get used to it. Sure, a dual stick gamepad will never be as fast/precise as a keyboard+mouse combo, but after playing Black Ops 2 on the WiiU for a while, I prefer the overall experience to playing on the PC. And for a game like Amnesia, it should be even less critical than for a shooter where you have to aim very precisely.
Do you have a link to the older thread? It would really interest me to learn more about licensing and all that.
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08-25-2013, 10:23 PM |
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