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Lamp in AAMFP
XDamienDaKillaX Offline
Junior Member

Posts: 35
Threads: 2
Joined: Aug 2013
Reputation: 2
#10
RE: Lamp in AAMFP

(09-02-2013, 08:17 PM)Sergeant Crits Wrote: Some one actually said this once:

''Asking this again I noticed something, when someone was looking down, the lantern stayed pointing forward (because of gravity of course) but you see the light go down. is that meant? is there like a hole in the lantern where light can go through too? or did I just discover an unreal thing''

I have been thinking about that actually, what is up with that? Is that a bug or something? Are they fixing it or?

I think its because you aren't really going to spend a lot of time looking directly down. In TDD, you didn't have any point where you had to look directly down for more than 4 seconds. If you're playing the game, and you do come to a part where you have to look down, I'd think you'd be too nervous about what is going to happen next than analyzing the beam of light. I don't really think it is an oversight, I think the lantern would be less effective if the beam of light emitted from it.
09-03-2013, 09:44 PM
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Messages In This Thread
Lamp in AAMFP - by fede91fede - 09-02-2013, 02:17 PM
RE: Lamp in AAMFP - by Retomathic - 09-02-2013, 02:19 PM
RE: Lamp in AAMFP - by fede91fede - 09-02-2013, 02:35 PM
RE: Lamp in AAMFP - by cantremember - 09-02-2013, 03:28 PM
RE: Lamp in AAMFP - by Ossie - 09-02-2013, 04:48 PM
RE: Lamp in AAMFP - by cantremember - 09-02-2013, 06:42 PM
RE: Lamp in AAMFP - by blueberry - 09-02-2013, 08:17 PM
RE: Lamp in AAMFP - by Retomathic - 09-02-2013, 08:59 PM
RE: Lamp in AAMFP - by XDamienDaKillaX - 09-03-2013, 09:44 PM
RE: Lamp in AAMFP - by cantremember - 09-02-2013, 08:22 PM
RE: Lamp in AAMFP - by Potato - 09-03-2013, 10:33 PM
RE: Lamp in AAMFP - by XDamienDaKillaX - 09-03-2013, 10:34 PM
RE: Lamp in AAMFP - by blueberry - 09-04-2013, 06:19 AM
RE: Lamp in AAMFP - by Statyk - 09-03-2013, 10:54 PM
RE: Lamp in AAMFP - by Cuyir - 09-03-2013, 10:59 PM
RE: Lamp in AAMFP - by XDamienDaKillaX - 09-04-2013, 04:11 AM



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