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Help with mesh. Export from 3DS max to Amnesia model editor
Descented Angel Offline
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RE: Help with mesh. Export from 3DS max to Amnesia model editor

Thanks! Makes sense. And something else. My model has many parts. Do I have to merge all the parts just to have one common UV, texture and normal map? Or is there a way to merge the maps in the material editor. I don't think I can merge the HP mesh without losing all my sub divs all the way to LP mesh.
09-08-2013, 06:13 PM
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RE: Help with mesh. Export from 3DS max to Amnesia model editor - by Descented Angel - 09-08-2013, 06:13 PM



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