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Help with mesh. Export from 3DS max to Amnesia model editor
Descented Angel Offline
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#13
RE: Help with mesh. Export from 3DS max to Amnesia model editor

That's what I did. What I said about the model editor was to answer to "[b]The Mug[/b]". I actually opened an amnesia material from an enemy and changed the diffuse, normals and spec maps to mine and then saved the files in the same folder as my dds and ent files were. The parts of my model don't have the same name as the materials because each part has names given from 3ds max that don't make sense. I'll try it now, to change the mat names to match the names of the parts. The model looks great when i'm in the model editor and i have all the materials attached to the parts. But the model doesn't appear when I press the gears.
09-09-2013, 10:54 AM
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RE: Help with mesh. Export from 3DS max to Amnesia model editor - by Descented Angel - 09-09-2013, 10:54 AM



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