Diango12
Member
Posts: 65
Threads: 2
Joined: Sep 2013
Reputation:
2
|
RE: Would AAMFP be better if it would NOT be considered a game, like Dear Esther?
If they actually could make interesting interactive audio books, then maybe. But the studio's writers don't really show any good ability to write engaging content. They take a simple-minded approach to ambiguity; remove all instances of exposition. It's really not that simple, The Last of Us writing is heavy on explicit exposition ( except for the ending ), yet it manages just well. Shadow of the Colossus removes a lot of explicit narrative, but accomplishes its goal by having less fat in its story. SOTC is a good example of doing more with less. A:amfp is just the result of upstart, pretentious game devs in todays indie market.
(This post was last modified: 09-14-2013, 11:27 PM by Diango12.)
|
|
09-14-2013, 11:24 PM |
|