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Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility
PutraenusAlivius Offline
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RE: Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility

(09-14-2013, 03:35 PM)Patrik Wrote:
(09-14-2013, 12:43 PM)JustAnotherPlayer Wrote: why not Blender seriously

I can understand the frustration. The thing is, we're not doing anything new with this update, only porting the AMFP model loading code. If TCR had been using Blender and not 3D Max, then the update would support Blender instead. Undecided

Oh. Well, that's reasonable. But I think FG should account the people that uses Blender, even if the amount is so small.

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09-15-2013, 04:09 AM
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RE: Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility - by PutraenusAlivius - 09-15-2013, 04:09 AM



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