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PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!
wretch Offline
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Posts: 34
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Joined: Sep 2013
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#20
RE: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters!

(09-16-2013, 03:35 PM)NicoNico Wrote:
(09-16-2013, 02:47 PM)wretch Wrote: There are several unused monster-specific attack/search/danger themes in the files. I was thinking maybe I should use the Wretch's unused attack theme for the chase theme. The file path to the track is *amfp folder*/sounds/music/npc/wretch
I'm not sure if I will, it's fast but a little too slowpaced for a chase theme.
I listened to these songs.
I actually like them a lot. I suggest you use them if you can. They have that very industrial vibe that fits the game so well^^
I think the wretch_attack song could very well be a chase theme.

I tested them both as chase themes, and the TDD chase theme sounds a lot better ingame than the wretch attack one.
09-16-2013, 04:07 PM
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Messages In This Thread
RE: PiggyPlus Mod Concept - by PutraenusAlivius - 09-16-2013, 09:41 AM
RE: PiggyPlus Mod Concept - by wretch - 09-16-2013, 09:45 AM
RE: PiggyPlus Mod Concept - by Unearthlybrutal - 09-16-2013, 10:28 AM
RE: PiggyPlus Mod Concept - Interactivity, Exploration, Monsters! - by wretch - 09-16-2013, 04:07 PM



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