Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 6 Vote(s) - 2.83 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scariest moment? (spoilerific thread)
WISHBLADE Offline
Junior Member

Posts: 3
Threads: 1
Joined: Sep 2013
Reputation: 0
#20
RE: Scariest moment? (spoilerific thread)

(09-17-2013, 03:28 AM)Nuits Grace Wrote: Mandus' home was chilling.

Being forced into the water and having to run from the invisible electro pigs was terrifying.

Thunderpigs were startling events.

Fueling up suuuuucked (scary sucked, not sucked suck).

Turning on the machine and going outside was...a thing.

The disappearing doorways and hallways fucked with me a bit.

And in general the writing and the world was pretty fucked up and disturbing.

That's exactly what I thought when I finished the game.
AMFP is a different kind of horror when compared to TDD.
Its scary because they throw you in a pretty sick and twisted world. It's so twisted that you don't even know what the real meaning of things is, but once you start paying attention to the details, you start to feel the dread. I remember by the time I reached the engine room where you start the machine, I was pretty anxious, because I was starting to realize what was really going on. I knew the kids were dead already, but I never imagined how sick Mandus was, trying to piece his children together after killing them using other people. Then when I turned the engines on and ascended to the streets of London, I wasn't even scared anymore. That scene left a strong impression on me, and I can't shake it off completely even though its been 3 days since I beat the game.

Scary game? maybe not so much...
Sick, mindblowing, ironic, and deceptive? I think that's pretty much it.
09-17-2013, 06:51 AM
Find


Messages In This Thread
RE: Scariest moment? (spoilerific thread) - by WISHBLADE - 09-17-2013, 06:51 AM



Users browsing this thread: 1 Guest(s)