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FG's appeal ended together with Penumbra?
Zgroktar Offline
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#9
RE: FG's appeal ended together with Penumbra?

I really hate when people try to make their own subjective opinion and experience like as a well known fact.
The most insolent part of this thread is : ''I'd really like to hear your opinion and hope the Frictional Games will find their way again after this disappointment called Amnesia''
Frictional doesn't need to find it's own way or anything right that, because they are on the right path, and Penumbra although a decent game, is still their worst game.
I basically disagree with everything you said; concerning the replay value, I've played Amnesia 3 times in 6 months, while Penumbra I did play once in 2008 or so, and after that just recently, in between I almost forgot about it.
In Penumbra there was still much experimenting with different concepts and approaches, and combined with the relative inexperience of FG back then, the game was often very inconsistent and rough around the edges.
Amnesia was consistently good from the beginning with the exception of ending. They also pushed the feeling of dread and horror at much higher level than Penumbra.
You were also mentioning puzzles and ''enemy encounters'' being much easier, but I still think the challenge segments of FG games are very minor in overall value, and personally I wouldn't complain if their next game is completely void of any puzzles.
09-17-2013, 02:44 PM
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RE: FG's appeal ended together with Penumbra? - by Zgroktar - 09-17-2013, 02:44 PM



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