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Level Editor Help A very weird lantern issue o.O
PutraenusAlivius Offline
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#5
RE: A very weird lantern issue o.O

(09-17-2013, 07:36 PM)TrollingForever Wrote:
Quote:You can't use it in the level editor as far as i know. I tried it and the only thing I could to was to have it as your lantern (when your holding it).
I think you need to wait for the update so you can use it!
Big Grin

I believe you misunderstood me. The model I placed into the game was a lantern from The Dark Descent, not A Machine For Pigs.
Also, while mentioning AMFP, I installed it yesterday and, as far as I know, this could very well be the problem because, if I remember correctly, the problem did not occur before that. I just do not know what did it cause exactly, but that`s a topic of it`s own.

Quote:The textures aren't showing up because the level editor failed to find, or failed to load, the HPL2 material file associated with the model's textures. As for the gigantic size, that's because 3DS Max-generated DAE files aren't fully supported in the current version of Amnesia.

So, you`re saying that the game cannot find the model even though I specifically told it where to find the model (...amnesiatdd/redist/entities/ltem/lantern/lanternmodel)?
If that is so, what should I do to fix it? Reinstall TDD and Uninstall AMFP?
Smile

Don't worry, FG is making an update for TDD to make all assets from AAMFP compatible with ATDD.

"Veni, vidi, vici."
"I came, I saw, I conquered."
09-18-2013, 09:22 AM
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Messages In This Thread
RE: A very weird lantern issue o.O - by Kullin - 09-17-2013, 05:04 PM
RE: A very weird lantern issue o.O - by PutraenusAlivius - 09-18-2013, 09:22 AM



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