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Texture questions
Alex Ros Offline
Senior Member

Posts: 447
Threads: 46
Joined: Aug 2012
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#3
RE: Texture questions

Are usual diffuse maps truly have to be saved in dxt5 format with white alpha channel in order to make specular map work? Is that really true? Or that's just a tiny mistake in HPL wiki?
09-20-2013, 09:39 PM
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Messages In This Thread
Texture questions - by PutraenusAlivius - 09-08-2013, 08:22 AM
RE: Texture questions - by JonnyAnomaly - 09-08-2013, 10:12 AM
RE: Texture questions - by Alex Ros - 09-20-2013, 09:39 PM
RE: Texture questions - by JonnyAnomaly - 09-20-2013, 10:38 PM
RE: Texture questions - by Statyk - 09-21-2013, 07:04 PM
RE: Texture questions - by DamnNoHtml - 09-22-2013, 04:46 AM
RE: Texture questions - by Alex Ros - 09-23-2013, 11:29 PM
RE: Texture questions - by JonnyAnomaly - 09-24-2013, 12:17 AM



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