Tordo
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RE: The reviews Elysium syndrome
Probably was a case of expectations not meeting reality for people. People probably expected that since the title had "Amnesia" in it and was created partly by Frictional that the game would possess similar elements of horror, etc.
In essence, what people were probably expecting was more horror in the game comparable to the original Amnesia and less of a focus on story and environment (though not saying that TDD did not do this either, but it was much more emphasized in MFP).
What people got was not that, but more of what I would say an "interactive story" kind of game -- something more in the vein of "To The Moon" or a "visual novel" type of game, albeit with maybe more gameplay added. This probably greatly clashed with what they thought they were going to play; though I think if I remember correctly, Frictional never did explicitly state that Machine for Pigs would be "scare your ass off horror."
I personally didn't really mind it given that I like getting immersed into stories, but for others, especially those who play more for the survival horror aspect, I could see how they could be disappointed.
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09-22-2013, 12:00 PM |
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