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Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility
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RE: Definitive date for updated Level Editor / AMFP Assets / .3ds compatibility

(09-22-2013, 09:49 PM)Robosprog Wrote:
(09-22-2013, 09:45 PM)jeVonns Wrote:
(09-22-2013, 09:25 PM)Robosprog Wrote:
(09-22-2013, 09:16 PM)jeVonns Wrote:
(09-14-2013, 12:58 PM)Traggey Wrote: Because Blender is barely used in the industry.
I think the Unity 3D Community will disagree.

Because Unity is used for most major commercial releases, right?
I Thought the Havok Physics, UDK and CryEngine were.

Unity is mostly indie.

I was being sarcastic.

Unity is used as a cheap alternative to UDK generally. UDK is superior is nearly every way, and Autodesk Maya(not used so much) and Max(used the most) are the most used for UDK among other engines to my knowledge.

Cryengine is ridiculously expensive to license, at least the newest versions are, and is used less so but still a lot more than unity, yes.
Exactly, Unity can be a good engine though, Anna, Haunted Memories and Slender The Arrival had good graphics.

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09-22-2013, 09:56 PM
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