(09-24-2013, 04:36 AM)Your Computer Wrote: Have you tried using a different (non-development) Amnesia profile and see if it worked there?
Nope I have only used my dev_user profile which was the only one that I had created. I was using 'Main ShowMenu="false" ' in my main_settings and thus jumped right into my map.
But now I have set it back to true, created a new profile and by chosing my custom story there on either profile it works perfectly.
Now switching back to ' Main ShowMenu="false" ' on both profiles it wouldn't work anymore.
Not sure where the problem might be. So here are my current
main_settings:
<Main ShowMenu="false" ExitMenuDirectly="true" SaveConfig="false" DefaultProfileName="dev_user" UpdateLogActive="false" LoadDebugMenu="true" StartLanguage="english.lang" ScreenShotExt="jpg" ForceCacheLoadingAndSkipSaving="false" ShowPreMenu="false" />
<Graphics TextureQuality="0" TextureFilter="2" TextureAnisotropy="16.000000" Gamma="0.950000" Shadows="1" SSAOActive="true" SSAOSamples="16" ShadowQuality="2" ShadowResolution="2" SSAOResolution="0" ParallaxEnabled="true" WorldReflection="true" EdgeSmooth="true" GBufferType="0" NumOfGBufferTextures="3" OcclusionTestLights="true" Refraction="true" ShadowsActive="true" ParallaxQuality="0" ForceShaderModel3And4Off="false" PostEffectBloom="true" PostEffectImageTrail="true" PostEffectSepia="true" PostEffectRadialBlur="true" PostEffectInsanity="true" />
<Engine LimitFPS="true" SleepWhenOutOfFocus="true" />
<Screen Width="1024" Height="768" FullScreen="false" Vsync="false" />
<Physics PhysicsAccuracy="2" UpdatesPerSec="60.000000" />
<Sound Device="0" Volume="1.000000" MaxChannels="32" StreamBuffers="4" StreamBufferSize="262144" />
<MapLoad FastPhysicsLoad="false" FastStaticLoad="false" FastEntityLoad="false" />
And my (dev_user)user_settings:
<Game ShowCommentary="false" ShowCrossHair="true" FocusIconStyle="Default" ShowDeathHints="true" ShowSubtitles="true" ShowEffectSubtitles="true" ShowHints="true" />
<Debug ShowFPS="true" ShowSoundPlaying="false" ShowPlayerInfo="false" ShowEntityInfo="true" SaveCheckPointOnMapLoad="false" ShowDebugMessages="true" UseProgLog="false" ScriptDebugOn="true" InspectionMode="true" DisableFlashBacks="false" DrawPhysics="false" ReloadFromCurrentPosition="true" AllowQuickSave="true" />
<Input InvertMouse="false" SmoothMouse="true" MouseSensitivity="1.000000" />
<Map File="street.map" Folder="C:\Program Files (x86)\Valve\Steam\SteamApps\common\Amnesia The Dark Descent\custom_stories\New\maps\" StartPos="PlayerStartArea_1" />