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Level editor crashes.
RedKnight Offline
Posting Freak

Posts: 774
Threads: 16
Joined: Sep 2013
Reputation: 6
#10
RE: Level editor crashes.

(09-30-2013, 05:28 PM)The chaser Wrote:
(09-30-2013, 03:02 PM)mike1266 Wrote:
(09-30-2013, 06:27 AM)Paddy Wrote:
(09-30-2013, 06:07 AM)mike1266 Wrote: IS ANYBODY GOING TO FUCKING HELP ME WITH THIS!? OR ARE YOU GUYS JUST FUCKING IGNORING IT ASSHOLES! NOW I AM GETTING REALLY MAD!

If you don't settle down you'll make plutomaniac get out his purple double-ended moderator's truncheon.

P.S. Why do you have two accounts?

Because i am no longer using mike1265! Because my threads on ''mike1265'' are offically stupid. Now i moved to my new account

OFF-TOPIC: dat logic

ON-TOPIC: I guess you have installed the update... re-install amnesia in that case, I'm sure it'll fix it. I see it crashes when you click in "enemy"... have you changed something or done something there? Could you post your ModelEditor.log located in Documents/HPL2/ ?

Spoiler below!

-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 970x700 bpp:32 fs:0 ms:0 gpufmt:2 cap:'HPL Level Editor' posSad-1x-1)
Setting video mode: 970 x 700 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6800 Series
Version: 4.1.10362 Compatibility Profile Context
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.10
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 4
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Oortelefoon van hoofdtelefoon (Microsoft LifeChat LX-3000)(OpenAL default)
1. Generic Software on Digitale audio (S/PDIF) (High Definition Audio-apparaat)
Trying to open device 'Generic Software on Oortelefoon van hoofdtelefoon (Microsoft LifeChat LX-3000)'... Success!
Number of mono sources: 32
Streaming setup: 2 Buffers x 524288 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
-----------------------------------------------------
LevelEditor Build ID: 20101027185544
-----------------------------------------------------
Created Entity Loader
Added object type: Compound <Compound>
Added object type: Light <BoxLight>
Added object type: Light <PointLight>
Added object type: Light <SpotLight>
Added object type: Billboard <Billboard>
Added object type: Particle System <ParticleSystem>
Added object type: Sound <Sound>
Added object type: Static Object <StaticObject>
Added object type: Entity <Entity> StaticProp
Added object type: Entity <Entity> CommentaryIcon
Added object type: Entity <Entity> Object,Static
Added object type: Entity <Entity> Object,Grab
Added object type: Entity <Entity> Object,Push
Added object type: Entity <Entity> Object,Slide
Added object type: Entity <Entity> SwingDoor
Added object type: Entity <Entity> Lever
Added object type: Entity <Entity> Wheel
Added object type: Entity <Entity> MultiSlider
Added object type: Entity <Entity> Lamp
Added object type: Entity <Entity> Button
Added object type: Entity <Entity> Photocell
Added object type: Entity <Entity> MoveObject
Added object type: Entity <Entity> Item,Puzzle
Added object type: Entity <Entity> Item,Coins
Added object type: Entity <Entity> Item,Note
Added object type: Entity <Entity> Item,Diary
Added object type: Entity <Entity> Item,Lantern
Added object type: Entity <Entity> Item,Health
Added object type: Entity <Entity> Item,Sanity
Added object type: Entity <Entity> Item,LampOil
Added object type: Entity <Entity> Item,Tinderbox
Added object type: Entity <Entity> Item,HandObject
Added object type: Entity <Entity> Chest
Added object type: Entity <Entity> OilBarrel
Added object type: Entity <Entity> EmotionStone
Added object type: Entity <Entity> NPC
Added object type: Entity <Entity> LevelDoor
Added object type: Entity <Entity> CritterBug
Added object type: Entity <Entity> CritterSpider
Added object type: Entity <Entity> Enemy_Grunt
Added object type: Entity <Entity> Enemy_ManPig
Added object type: Entity <Entity> Enemy_WaterLurker
Added object type: Entity <Entity> PlayerHands
Added object type: Entity <Entity> HandObject
Added object type: Area <Area> Script
Added object type: Area <Area> PosNode
Added object type: Area <Area> Flashback
Added object type: Area <Area> Sign
Added object type: Area <Area> SlimeDamage
Added object type: Area <Area> Examine
Added object type: Area <Area> Insanity
Added object type: Area <Area> Ladder
Added object type: Area <Area> Liquid
Added object type: Area <Area> Sticky
Added object type: Area <Area> Rope
Added object type: Area <Area> PathNode
Added object type: Area <Area> PlayerStart
Added object type: Primitive <Plane>
Added object type: Decal <Decal>
Added object type: FogArea <FogArea>

/////////////////////////////////////////////////////////////////
// Resetting scene
/////////////////////////////////////////////////////////////////

--------------------------------------------------------

Game Running
--------------------------------------------------------
WARNING: Error finding Directory animations in list for path C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/$RPZND20
WARNING: Error finding Directory $RPZND20 in list for path C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/
ERROR: Could not find bone '_servant_grunt_A_servant_grunt' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone '_servant_grunt_A_servant_grunt_servant_grunt_A_servant_grunt_hair' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone '_servant_grunt_A_servant_grunt_servant_grunt_A_servant_grunt' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_CenterHead_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_CenterNeck_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_RightElbow_aimConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_RightHand_orientConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_RightCollar_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_LeftHand_orientConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_LeftCollar_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_CenterSpine_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_CenterRoot_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
WARNING: Trying to delete pointer 163336288 in file ..\common\EditorThumbnailBuilder.cpp at line 160 that does not exist!
ERROR: Could not find bone '_servant_grunt_A_servant_grunt' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone '_servant_grunt_A_servant_grunt_servant_grunt_A_servant_grunt_hair' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone '_servant_grunt_A_servant_grunt_servant_grunt_A_servant_grunt' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_CenterHead_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_CenterNeck_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_RightElbow_aimConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_RightHand_orientConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_RightCollar_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_LeftHand_orientConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_LeftCollar_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_CenterSpine_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
ERROR: Could not find bone 'servant_grunt_A_CenterRoot_parentConstraint1' in model 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/servant_grunt/servant_grunt.ent'
WARNING: Error finding Directory waterlurker in list for path C:/Program Files (x86)/Amnesia - The Dark Descent/redist/entities/enemy/
ERROR: Couldn't load mesh 'entities/enemy/servant_brute/servant_brute.dae'


I don't know how to put the spoilers on. Sorry for the raging

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(This post was last modified: 09-30-2013, 06:47 PM by Kreekakon.)
09-30-2013, 06:41 PM
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Messages In This Thread
Level editor crashes. - by RedKnight - 09-27-2013, 07:51 PM
RE: Level editor crashes. - by TheWalshinator - 09-27-2013, 07:56 PM
RE: Level editor crashes. - by RedKnight - 09-27-2013, 07:57 PM
RE: Level editor crashes. - by RedKnight - 09-30-2013, 06:07 AM
RE: Level editor crashes. - by Paddy™ - 09-30-2013, 06:27 AM
RE: Level editor crashes. - by RedKnight - 09-30-2013, 03:02 PM
RE: Level editor crashes. - by The chaser - 09-30-2013, 05:28 PM
RE: Level editor crashes. - by RedKnight - 09-30-2013, 06:41 PM
RE: Level editor crashes. - by The chaser - 09-30-2013, 06:39 AM
RE: Level editor crashes. - by PutraenusAlivius - 09-30-2013, 08:06 AM
RE: Level editor crashes. - by Kreekakon - 09-30-2013, 06:47 PM
RE: Level editor crashes. - by RedKnight - 10-01-2013, 04:54 PM
RE: Level editor crashes. - by The chaser - 09-30-2013, 08:58 PM



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