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Modifying the illumination Shader
Acies Offline
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Posts: 1,643
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#3
RE: Modifying the illumination Shader

Hehe thanks. It's not brightness, but bloom I'm looking for (adjusting the values wouldn't help much). Basically, instead of having to use billboards the illumination map is blurred and 'shown in the air as light' - not purely on the surface of the texture.

The link is nice - included in the main post ;D

If it is to work one would have to write new code, or somehow modify the 'item glow' code.

[Image: mZiYnxe.png]


09-30-2013, 10:41 PM
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Messages In This Thread
Modifying the illumination Shader - by Acies - 09-30-2013, 03:03 PM
RE: Modifying the illumination Shader - by Acies - 09-30-2013, 10:41 PM
RE: Modifying the illumination Shader - by Acies - 10-01-2013, 10:01 PM



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