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Modifying the illumination Shader
palistov Offline
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Posts: 1,208
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#6
RE: Modifying the illumination Shader

Doesn't appear to be possible. The illumination pass is a simple render pass that appears to simply render the illumination texture into the framebuffer. What needs to be done for this glowmap technique requires modifying the native code to get a new glow-map render pass. This technique renders a glowmap into a texture, which you then blend into the final framebuffer in a separate pass. So unless you are an incredibly talented hacker....no cigar Sad

10-01-2013, 09:54 PM
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Messages In This Thread
Modifying the illumination Shader - by Acies - 09-30-2013, 03:03 PM
RE: Modifying the illumination Shader - by Acies - 09-30-2013, 10:41 PM
RE: Modifying the illumination Shader - by palistov - 10-01-2013, 09:54 PM
RE: Modifying the illumination Shader - by Acies - 10-01-2013, 10:01 PM



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