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Large fan mesh won't stay in right spot
Damascus Offline
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Posts: 646
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Joined: Mar 2012
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#4
RE: Large fan mesh won't stay in right spot

(10-04-2013, 04:51 PM)Rapture Wrote: So are you trying to say that the Mesh (The original Fan) is stuck in one place, while the body (The green thing you make in the ModelEditor) will move, but the Mesh will not follow?

Yeah I think that's pretty much what I mean. When I go to the place where the fan is supposed to be, there's only an empty hole, but the entity's body is still there, so it blocks the player and object.

[Image: UKxPLLd.png]

I thought it was just a problem of a missing material, until the mesh is hanging out at 0,0,0 on the map.

[Image: 3Zr8BTi.png]

The mesh and body are connected in Model Editor, so I'm still not sure what the problem is.

EDIT: I managed to solve the problem by just loading the mesh into the level as a Static Object instead of an Entity, and now it stays in the right place.

(This post was last modified: 10-04-2013, 09:14 PM by Damascus.)
10-04-2013, 09:08 PM
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RE: Large fan mesh won't stay in right spot - by Damascus - 10-04-2013, 09:08 PM



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