GoreGrinder99
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RE: Re-texture a door way?
(10-20-2013, 05:30 AM)JustAnotherPlayer Wrote: (10-20-2013, 03:55 AM)GoreGrinder99 Wrote: (10-20-2013, 03:27 AM)JustAnotherPlayer Wrote: Select your model (right mouse button). On the bottom bar, there should be a text saying "Object Mode". Click it and choose "Edit Mode". If you already did that, press A. This should highlight all of the mesh.
Look at the right tab. Click the checkered floor icon. You may have to stretch the tab in order to see this. In the Image section, click Open and select your texture. Save. Export it as .dae with these settings (scroll down to do this).
APPLY MODIFIERS - Check
SELECTION ONLY - Optional (this makes the model that you select in the program to be exported.)
INCLUDE CHILDREN - Don't Check
INCLUDE ARMATURES - Don't Check
INCLUDE SHAPE KEYS - Uncheck this
ONLY ACTIVE UV LAYER - Don't Check
INCLUDE UV TEXTURES - Check
INCLUDE MATERIAL TEXTURES - Optional, but I usually left them unchecked.
COPY - Uncheck
DEFORM BONES ONLY - Don't
EXPORT FOR SECOND LIFE - Don't
USE OBJECT INSTANCES - Check it
SORT BY OBJECT NAME - Optional, but I usually leave them unchecked.
Export in your directory, set the name and done!
I'm still not having any luck for whatever reason, I did exactly as you said. I have loaded the murky_castlebase/door_way.dea for the model and want to add a texture to it. Did what you said, even started clean with a new project and followed the tutorial provided in the wiki but still no textures appeared, just the outlines of the model.
Actually, is there a way to make the door way flat? Like just straight up and down, no grooves, bumps and special additions in the model? That would be ideal for what I'm looking for and if I can get a flat doorway then I should be able to apply my textures the normal way through the Material Editor.
Make it from a plane. Cut it using the knife cut tool (K).
Would you happen to know the length and width to cut, plus the length and width of the model itself as a whole? But either way, I'm still not having any luck whatsoever.
-Grind to the Gore-
(This post was last modified: 10-20-2013, 06:04 AM by GoreGrinder99.)
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10-20-2013, 05:38 AM |
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