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Model Editor Help Custom Lantern Problem
Plazmater Offline
Member

Posts: 122
Threads: 24
Joined: Aug 2013
Reputation: 1
#5
RE: Custom Lantern Problem

(11-06-2013, 09:03 PM)DnALANGE Wrote: and NOW i have another question :
HOW can we make the lanter \ flashlight flicker if an enemy is nearby?
THIS function doesn't do anything to me : SetLightFlickerActive("Lantern", false);
Tis whole function doesn't work,...

False ?? , shouldn´t you make area script when you walk in that area , ("Lantern", true); ?
11-06-2013, 09:47 PM
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Messages In This Thread
Custom Lantern Problem - by RaideX - 11-02-2013, 09:39 PM
RE: Custom Lantern Problem - by Plazmater - 11-06-2013, 03:51 PM
RE: Custom Lantern Problem - by RaideX - 11-06-2013, 03:55 PM
RE: Custom Lantern Problem - by DnALANGE - 11-06-2013, 09:03 PM
RE: Custom Lantern Problem - by Plazmater - 11-06-2013, 09:47 PM
RE: Custom Lantern Problem - by RaideX - 11-06-2013, 10:00 PM
RE: Custom Lantern Problem - by DnALANGE - 11-07-2013, 12:23 AM
RE: Custom Lantern Problem - by RaideX - 11-07-2013, 05:08 PM
RE: Custom Lantern Problem - by DnALANGE - 11-07-2013, 09:03 PM
RE: Custom Lantern Problem - by RaideX - 11-08-2013, 01:47 PM



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