(11-22-2013, 09:20 PM)Nyarlathotep Wrote: Quote:Your character dies and you eventually pay some price...you lose points, you'll have to beat the boss again and probably defeat other creatures before reaching the boss again. Something along those lines anyway.
I think the first Amnesia made it clear that this is not the point, with its opening message telling you to immerse yourself in the game world and role play, rather than trying to "beat" the game.
I never understand this complaint when aimed solely at Pigs. The first Amnesia is designed the same way regarding death. You die, you respawn in the same area with the monster removed either immediately or upon another death. But it's also designed so that dying is a rare thing in the first place.
I think the complaint is that people were hoping this problem would be fixed in the sequel, rather than retained. Personally, it does not bother me - but I do wish that getting caught by the Pigs implies that they brutally eat you alive, rather than simply knocking you out temporarily.