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Friendly Grunt (or other monsters)
DnALANGE Offline
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Posts: 1,549
Threads: 73
Joined: Jan 2012
#5
RE: Friendly Grunt (or other monsters)

(12-01-2013, 10:57 PM)KiraImmortal Wrote: thanks for the reply! is there any other way to disable sanity without the new patch (i have it of course, but i'm working on a modification for machine for pigs with it)? i've played the mod Cycles, in that one there were many enemies that didn't have sanity drain effect and i'm sure i didn't have the new patch installed and it worked without it. well maybe i should check it again.

As far as I know those weren't ENEMY'S...
I think they were set to NPC.
I am not sure, havent played that mod.
For you question as far as i know.
NO, there isn't any other way of doing that.
Only with the new funtions Patrik has added it is as i said above.
If i am wrong here in apoligize :O
(This post was last modified: 12-02-2013, 05:25 AM by DnALANGE.)
12-02-2013, 05:25 AM
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Messages In This Thread
RE: Friendly Grunt (or other monsters) - by DnALANGE - 12-02-2013, 05:25 AM
RE: Friendly Grunt (or other monsters) - by WALP - 12-02-2013, 06:33 AM



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